Version: 2020.3
语言: 中文

描述

Import the texture as a 3D texture.

The input image is split into a number of columns and rows controlled by TextureImporterSettings.flipbookColumns and TextureImporterSettings.flipbookRows. Each cell is imported into its own 3D texture slice.

See Also: TextureImporterSettings.textureShape, Texture3D, texture assets.