Version: 2020.3
立方体贴图数组
Shaders core concepts

着色器

This section contains information on working with shaders in Unity.

使用 Unity 的 Shader Graph 工具创建的着色器。
使用 Unity 的 Shader Graph 工具创建的着色器。
页面 描述
Shaders core concepts The fundamentals of understanding and working with shaders in Unity.
Built-in shaders How to use the prebuilt shaders that ship with Unity.
Using Shader Graph How to use Shader Graph, a tool that lets you create shaders without writing code.
Writing shaders How to create shaders by writing code.
Shader performance and profiling How to debug and analyse the performance of your shaders at runtime.

更多资源

立方体贴图数组
Shaders core concepts